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‘Reverse-Engineer Anything’ Is the New Wild West of AI

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‘Reverse-Engineer Anything’ Is the New Wild West of AI

Over the weekend, it became fashionable to use AI to replace the operating systems on smart TVs with vibe coded or AI reverse-engineered ones to make them less bloated. People have taken proprietary internet-of-things devices that were bricked and abandoned by their creators and used AI to hack them and install new software on them, giving functionality the original developers took away.  

In the last few days I have seen people hack smart picture frames to become AI-powered smart calendars, baby monitors to remove all ads, and bricked Lululemon mirrors to bring them back to life with new software. And dozens and dozens of TVs to install AI-written software that removes bloatware, ads, and simplifies the user interface. 

What we’re seeing is vibe coding, but instead of making something from scratch, people are using AI to take an existing piece of software and replicate its features, its functionality, or cloning it wholesale. In some cases, people are using AI to take a proprietary piece of hardware and install some version of open source software on it. All of this is some mix of “decompiling,” “reverse-engineering,” “hacking,” vibe coding, AI slop, and stealing. It is the plagiarism machine being used for plagiarism, but also it is random people using AI to take control back over devices whose proprietary software was used to arbitrarily lock away basic functionality, to add advertisements, surveillance, and bloat to devices that probably shouldn’t have them, or whose functionality was bricked altogether. 

“All I am hearing from software engineers is that software-as-a-service is dying as a business model,” Mike Nolan, who studies the politics of open source software, told 404 Media about the recent spate of AI-driven clones. “It’s becoming so easy to recreate the functionality that you want [with AI.]”

“The barrier for recreating this stuff is lower, so a lot of people are doing it for fun,” he added. “But there’s a lot of work associated with maintaining software so there may be a lot of instances where the software may not be reliable enough to use—I don’t know how many companies are going to be adopting these clones.”

In one example, a user named Gathin wrote in a post on X: “Vibe coded my parents’ TV this afternoon! It was showing a sponsored ad before you could even get to Netflix. Gave Claude Code the model number, it found the TV on wifi, removed 25 Xiaomi packages and wrote a new launcher.” That post has allegedly been viewed more than 6 million times. “Looks like an Apple TV now lol.”

It has been possible to do a lot of this for a long time using open source, human-coded repositories. There are many communities of people who have spent hundreds of hours bringing bricked internet-of-things hardware from the dead or finding vulnerabilities that allow one to modify or repair devices that have proprietary software on them. 

But over the weekend, a project called “Reverse Engineer Anything” became one of the most viral GitHub repositories in recent memory, with more than 342,000 stars as of the time I’m writing this. The project uses AI to deconstruct features in other pieces of software, and allows the user to replicate them: “See a feature in an app that you want in your own product? Ask your agent to investigate it with REA. It can inspect the app without its source code, explain how the feature works, show the evidence, and build a version for your project.”

What this promises is a way to easily clone and modify other people’s products; it is the same general principle that has in recent weeks allowed for the viral, AI-driven clones of Adobe’s Creative Cloud software, Microsoft Office and the “decompilation” of hundreds of different video games. This tactic is being used not just on software you run on your computer, but also to reverse-engineer and modify the embedded software on physical devices. 

A person who claims to make guitar pedals, for example, claimed on Hacker News that he used AI to clone the effects algorithms of three of his competitors using AI: “In the past 72 hours I have ONE-SHOT decompiled 3 of my main competitors products. Like, I could in theory just stick them in a box and resell them […] Basically, anyone with a Claude subscription can now rip off [sic] any best-in-class algorithm from any competitor.”

It is not necessarily the case that everyone will be writing and running their own software or that Adobe or Microsoft are screwed. But I’ve seen enough to say that the “decompiling” or “reverse-engineer anything” craze is going to have an actual real-world impact on software companies, coding communities, and open-source projects. 

One of the criticisms I heard last week after writing about video game “decompiling” communities being overrun with AI-powered decompilations, ports, and clones is that a lot of the AI decompilations are not actually “decompiling” anything — that the resulting source code usually isn’t the same as the original, and that the resulting software has weird bugs, is of low quality, or doesn’t fully work. 

But that’s one of the main problems here: AI-powered, cloned software often has bugs that the person using the AI doesn’t understand or know how to fix, and people are doing it anyway, using the software anyway, and unleashing it on the world and on these communities at a speed with which it cannot be vetted or moderated. Part of the reason that this will have an impact is specifically because, at least in the short term, a lot of this software will suck: The ability to cheaply and quickly clone software and modify features is going to have some sort of sloppifying impact on society whether you vibecode software or not. Unlike some of Silicon Valley’s wildest sickos, I do not expect most people to vibe code their own software or to hack their baby monitors, but like AI slop on social media or on menus, flyers, and billboards, you do not need to actually use AI or think that it’s good in order to be affected by this. 

Inevitably, poorly coded, barely-functional, insecure software is going to be installed on critical hardware, which will lead to devices and networks being hacked; reverse-engineering communities and open source projects are going to be overrun with people Kool-Aid manning in with “their” AI projects and code. 

All of this has been enabled by the agentification of AI, improving models, and the removal of guardrails. It is now possible to tell an AI to go do something, and to generally have it do that thing. This is leading to more people making more things and more AI agents acting in annoying and perhaps antisocial ways on the internet—we are likely to see an onslaught of semi-functional software and hardware slop, which will have knock-on effects for us all.

We are going to see hastily-created hardware startups using poorly cloned software that barely works, we are going to go to restaurants and be asked to order through a touch screen using cloned software with bizarre bugs. We are going to see people installing and using random code that they know nothing about on internet-connected physical hardware; and we are likely to see hackers try to infiltrate this process to include malware on some of that code. We are going to see smaller software and hardware companies killed by competitors who used AI to steal their products and undercut them. But what people use this for is likely to be a bit of a mixed bag; we are also likely going to see decompiled software used to remove manufacturer guardrails on products that never should have existed in the first place.

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mkalus
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“They should be afraid.” The tech elite vs the first billionaire wealth tax

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It’s election season, and most of the national discourse is focused on the midterms and the increasing likelihood that Democrats will take back the House and perhaps even the Senate. But here in California, the eyes of the tech elite are focused on another target: Proposition 40, aka the billionaire wealth tax.

Prop 40 would enact a one-time 5% wealth tax on the 250 or so billionaires that reside in California, and redirect the funding towards healthcare and education. Predictably, billionaires are furious about the idea. Opponents, like Google co-founder Sergey Brin, have spent some $200 million to oppose the measure. And this comes on the heels of the AI industry and its ultra-rich executives working overtime to stop a slate of new laws designed to protect workers from AI.

Today, on Blood in the Machine, we’re going to dive into these fights, with a woman who’s been at the center of many of them. Lorena Gonzalez is a former state legislator and current president of the California Federation of Labor Unions. She’s a driving force supporting both Prop 40 and the newly passed laws shielding workers from AI abuses and surveillance. (Gonzalez is, for example, a big reason why companies are no longer allowed to surveil you in the bathroom, a law tech firms actually lobbied hard against.)

Gonzalez breaks down the importance of taking on the billionaire tech titans, what they’re really mad about (hint: it’s not just the money), and how working people can fight back against an increasingly oligarchic and dystopian-looking future.

This was a great chat, and I hope you enjoy it as much as I did. Show notes and links to articles cited will follow at the end of the post here.

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I’m still breathing myself back to life after my bout with Covid—reasonably short, only truly brutish and awful for a day or two, but the long hacking tail of that special covid cough clings on—and a brief trip to the California state capitol to meet with researchers, labor leaders, and policymakers to hear about and discuss the AI policy agenda for 2027. Lots of interesting work and ideas coming down the pike, more on that soon. Next week, I’ll be headed to New York for the People’s AI Assembly, if you’re headed that way too drop by and say hello.

I’ll be back on a proper newslettering-and-podcasting schedule next week, but I did want to make sure to flag a few developments here that we should all be watching extremely closely.

First, Character.ai, one of the early headline-grabbing AI startups not named OpenAI or Anthropic, has declared bankruptcy. As 404 Media’s Jason Koebler notes, this can be seen as “one of the first dominos to fall in the long-foreseen AI bubble.”

He continues:

The circumstances of its bankruptcy are exactly what critics of AI have been saying would happen: Character.ai lit a huge amount of money on fire running its product, did not bring in a lot of revenue, and faced enormous legal fees after causing harm to its users. Enshittifying its product to try to make its expenses cheaper did not work, according to a narrative filed in bankruptcy court Tuesday…

Character.ai is one of the best-known AI chatbot companies that has become popular in the AI companion space. The company has faced various legal problems after being sued by the family of one of its users who killed himself after chatting with a Character.ai chatbot, and has been the target of regulators pushing for age verification tech because of its popularity with kids. In its bankruptcy filings, the company says that its enormous legal costs contributed to its bankruptcy, but that even without the legal problems, its business was wildly unsustainable.

has a good writeup of some of the implications of Character.ai’s bankruptcy, and lessons we can draw from it—namely, that, thanks to legal action taken by victims and supported by nonprofit advocates, it was made liable for the harms its products caused people, which was one contributor to its decline. Mock suggests that even if you’re worried about AI doom scenarios, such an approach is much more effective in reining in AI companies and holding them accountable than continual handwringing over doomer scenarios.

tomorrow's mess
Character Flaw
On Monday, CharacterAI filed for bankruptcy. It’s a story that’s much bigger than the amount of coverage it’s received would suggest; it could portend the popping of the AI bubble — perhaps equivalent to New Century Financial or even Bear Stearns going under prior to the 2007-2008 subprime financial crisis that triggered the Great Recession. The bankrup…
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Regardless, there is fresh chatter, as Koebler indicated, that the AI bubble is under strain. Especially since Character.ai’s bankruptcy is only one disconcerting factor among many here. Anthropic released its third-quarter earnings as it gears up for its IPO, and its slowing growth rate worried some investors. Market Watch called it a “red flag” while other observers were harsher. Anthropic pulled in $16.8 billion, but it’s aiming for a valuation of *$2 trillion* and its overhead and committed costs are enormous.

Elsewhere, the VC firm Andreessen Horowitz laid off the bulk of its recruitment team, which observers flagged as a sign that fears of leaner times are ta

Finally, these concerns, as the Financial Times reports, appear to be hitting the banks and larger institutional investors, too:

Investors are losing confidence that revenues from the AI boom will be sufficient to support the vast debt piles financing data centres, pushing bonds backing some of the largest US infrastructure projects into increasingly stressed territory.

Prices of bonds issued to fund prominent data centres where Meta, Nvidia, Oracle and others will become tenants - such as “Hyperion” and “Project Excalibur” - have fallen well below par in recent weeks.

Investors are also dumping debt issued by so-called neocloud companies - of which the best known is Nvidia-backed CoreWeave - which have been the most aggressive in how they finance their Al build-out.

CoreWeave, whose stability has long been viewed as an indicator of the AI economy’s health, saw its stock tank this week, before recovering some value on Thursday.

There have been lots of ‘is the AI bubble finally bursting’ moments over the last few years to be sure, but it’s hard not to see some uniquely bad trendlines taking shape here.

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Podcast show notes:

California Labor Federation

Blood in the Machine Newsletter
Brian’s Bluesky

Producer Ryan’s Newsletter

Ryan’s Bluesky

Articles mentioned:

California just passed the strongest AI labor laws in the US

California Proposition 40, One-Time Wealth Tax for State-Funded Healthcare, Education, and Food Assistance Programs Initiative (2026) - Ballotpedia

Paramount completes $111B Warner merger, creating “Skydance” behemoth - Ars Technica

Newsom signs landmark bill aimed at giving lifeline to struggling California newsrooms - Los Angeles Times

The NO FAKES Act

AI in hiring and firing: California’s No Robo Bosses Act

Get the Facts: NO on PROP 40

An AI School, With No Teachers, To Open in Chicago This Fall

The billionaires fight back: Propositions 41 and 42 could kill California’s billionaire tax even if it passes

Billionaire Google Co-Founder Pumps $102 Million Into Fighting California Wealth Tax | Common Dreams

California Billionaires Are Spending Big in Costly Wealth-Tax Fight

The Blue Wave Could Reshape Politics in the South | The New Republic

$200 million-plus spent fighting and supporting billionaire tax - Los Angeles Times

Gavin Newsom backs measure to kill the billionaire tax and ban future wealth taxes

Gavin Newsom opposes California’s $100 billion billionaire tax. The fight may outlast the vote

Billionaire Tax Explained: What Proposition 40 Would Mean for California

Google co-founder Sergey Brin spends $102M opposing California Prop. 40 | abc10.com

California’s ‘carpet-bombed’ wealth tax measure runs into a wall - POLITICO





Download audio: https://api.substack.com/feed/podcast/220632512/63f3e0e8afe46bddfd355a82cf57761d.mp3
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mkalus
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The 15 best Luddite horror films

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Greetings all,

I had some big plans for this week, and well, then I got Covid. In the early stages, I’d hoped to still put out a podcast at least, but I was quickly disabused of that aspiration and left more or less out cold in bed for the last three days. All that good stuff will have to wait. So, given that it’s October, I’m rerunning a list of the best Luddite horror films I put together a couple of years ago. If I were writing it today, I’d add a couple; maybe Companion, Backrooms, Frankenstein and Obsession. But it’s still a good list, and I love so many of the films on it. Hope you enjoy.

I want to quickly shout a couple of things, too: First, I’m not sure if I’ve mentioned it here, but I did some consulting on a new CBS show from the Robert and Michelle King, the creators of the Good Wife and Evil. It’s called Cupertino, and it’s a procedural about lawyers taking on big tech. The premiere just dropped this week. I haven’t watched it yet, but the writers room was really sharp and seemed primed to make a great, tech critical show. I look forward to checking it out in and beyond my Covid-induced stupor.

Second, the folks behind the Summer of Ludd are going on tour! They’re headed across the country to discuss organizing against big tech. They sent me this blurb to share:

R.O.A.D.T.I.P. - Radical Overview About Ditching Technology In-Person! The NYC Luddites will be sharing how they organized the Summer of Ludd: 8 days, 150 events, free lunch for 250 people a day, no permits, in a historic heatwave, all organized without social media! SoL included a plurality of events, from radical puppet theater, to teach-ins on Data Center resistance, to Jamborees, and workshops for divesting from Big Tech.

Come learn about how they put it on, and how the Luddite critique can help us make sense of the AI bubble, alienation, and the surveillance state. This critic is historically grounded in the Luddites of the 1810’s who resisted “machines harmful to commonality, which tear unduly at the social fabric”. As Tech Billionaires tear at the social fabric around us, Luddites ask, “how can we rebuild it?”

The tour includes: organizing tactics for reclaiming public space, structures for large-scale projects, digital security + organizing without relying on platforms, tactical playfulness, and base-building for a popular movement against Big Tech.

FREE PUBLIC PARTICIPATORY! As we like to say in NYC The Event is the Medium!

Our dates include:
Oct 10th - Arcata CA, Moss Oak Commons (1905 Alliance Rd.), 6pm.
Oct 11th - Talent OR, Bear Creek Social Center (806 South Pacific Highway, Unit B), 6pm.
Oct 13th - Eugene OR, Wandering Goat Cafe (268 Madison St), 6:30pm.
Oct 15th - Portland OR, Social Justice Action Center (400 SE 12th Ave), 6:30pm.
Oct 18th - Quilcene WA, Grey Coast Guildhall (11 Old Church Road), 6pm.
Oct 22nd - Seattle WA, Pipsqueak (173 16th Ave.), 6pm.
Oct 23rd - Olympia WA, Decay (402 Washington St), 7pm.

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Okay, that’s it for the housekeeping. Now for the best 15 Luddite horror films.


It’s Halloween season, and thus time to mainline films from my favorite subgenre; science fiction horror. As I argued years ago, it’s a shame that there’s something of a dearth of this stuff. Hollywood is reluctant to touch it, which makes sense, since SF usually wants a big budget, while most horror films, by virtue of being horror films, automatically limit their prospective audiences. Fortunately, SF horror still gets greenlit in tinseltown from time to time, and independent studios and directors find ways to make it work—and when it works, it really works.

Not just because filmmakers can really push aesthetic and tonal boundaries here—this is the prime playground for Cronenbergian body horror and J-horror—but because it’s one of the most effective mediums in which to register a critique of tech and its corporate masters. To express technological anxieties and convey injustices on visceral level that even, say, reading brilliant blog posts by tech journalists can’t match. Especially in the sub-subgenre of SF horror that tackles tech, which is sometimes called ‘techno-horror’, though I tend to resist this term, as it sounds a bit too much like something that might happen at a Skrillex concert. I prefer ‘luddite horror.’

As regular readers of this newsletter know, the real Luddites were not dumb reactionaries who wanted to smash machines because they did not understand them. They were a well-organized and militant labor movement whose members fully grasped the threat certain machines posed to their livelihoods, when used by factory bosses to drive down wages and exploit child labor. The Luddites had a furious critique of technology, and they also knew that if it was being used to oppress or exploit, sometimes the moral thing to do was to destroy it.

SF horror is a genre particularly adept at channeling such moral rage, and expressing that gut feeling of dread and injustice that textual critique simply can’t reach, especially not at scale. It’s one thing to say ‘corporate AI can be dangerous’ and it’s another to forever imagine the foot of a T-800 crushing a human skull. And while plenty such films are blunt and effectively appeal to our lizard brains, lots of luddite horror films have sharp, even nuanced critiques of tech, too.

Image: Orion pictures.

So, as I was pulling myself out of a stupor, and avoiding social media like the plague, lest my blood pressure spike and induce another trip to the bathroom, I assembled this list of essential luddite horror films; films that challenge, critique, or otherwise set out to smash the machinery hurtful to commonality. They range from classics you’ve probably already seen a few times to the obscure and occasionally grotesque and obscene. Since we’re talking luddite horror here, some of the all-time classics in the SF horror genre won’t make an appearance—SF horror films like The Thing, Invasion of the Body Snatchers, and the Platform have plenty of critical meat on their bones, but their chief targets aren’t tech. And I’m sure I’ve missed some, so do leave your favorites in the comments—and this Halloween, add some machine-breaking to your horror mix.

As always, thanks to all who subscribe, read, and share—and infinite thanks from the deepest bowels of space to those who’ve become paid supporters. It keeps this operation running. If you’re not a paid subscriber, consider upgrading for the cost of a cup of coffee a week; this writing takes time and care. Thanks again, and hammers up.

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*Note that some of these synopses include spoilers.

Event Horizon (1997)

Arguably the gold standard for horror films set in space whose titles don’t rhyme with mammalian, if only because the competition for said category is mostly limited to shark-jumping Leprechaun and Friday the 13th sequels. Event Horizon, famous both for flopping upon release and for that scene where they watch the tapes of the ship’s last crew tearing out their eyeballs and doing other such student film violence to each other, also happens to carry one of the biggest and bluntest ‘man should not mindlessly meddle with technology’ messages in horror.

This is because Event Horizon is essentially a Frankenstein movie that takes place in Neptune’s orbit, with the entire hell-traversing, semi-sentient titular spaceship taking on the role of the Monster, and Sam Neil’s Dr. Weir character and a behind-the-scenes US government sitting in for Dr. Frankenstein. See, Weir designed the Event to bend the laws of spacetime itself, and wound up opening a portal to hell—maximum Frankenstein, you could say, in terms of reckless sowing and humanity reaping. What makes this a good Luddite horror film is that our chief protagonist, Laurence Fishburne’s Captain Miller, takes one look those tapes and makes the correct moral decision to fire every missile he can at the Event Horizon. Weir, even before he gets possessed by the ship/demon, is dedicated to trying to salvage the hell portal. Fortunately, Miller succeeds in destroying Weir and most of the ship, potentially sending them all to hell in the process. But the final scene, in which one of the survivors has a vision of Weir returning, indicates that this impulse, to construct devices that could literally unleash hell on our world, has survived after all.

Double feature: Hellraiser (1987). Okay, it’s kind of a stretch to call Hellraiser sci-fi, but it does feature a device, the Lament Configuration, that when opened promises to deliver its users levels of pain and pleasure that transcend the earthly plane. And it implicitly contains the idea that people who seek it out will suffer an eternity of hell and pain and should maybe not do that.

Image: Blumhouse.

Invisible Man (2020)

Invisible Man is a lowkey great horror film that shrewdly recalibrates a classic franchise to execute a loaded satire of tech CEOs, toxic masculinity, and (literally) invasive technologies. This is how reboots should be done, in other words. If its reign wasn’t cut short by the 2020 pandemic dead year for the film industry, I bet its cultural imprint would be oh twice as big. It’s top tier mainstream horror, expertly constructed, and also contains what is for my money one of the most ‘holy shit’ scenes of the decade so far.

Elisabeth Moss’s Cecilia Kass is married to Adrian Griffin, an abusive, domineering tech CEO; she escapes their surveillance fortress of a home, then news breaks that Griffin has committed suicide, and then an invisible presence begins tormenting her everywhere she goes. The film drew praise for Moss’s performance and the way it channelled the fear, PTSD, and gaslighting abuse victims endure every day, and it’s just as effective at skewering tech titans. Griffin uses his vast wealth and cutting edge ‘human augmentation’ tech to surveil and torment his ex, prompting we viewers to interrogate why such things are built and for whom. Better yet is the ending, in which the CEO tries to evade accountability for his crimes—his invisible man technology gives him plausible deniability—and Kass responds by taking matters into her own hands.

Double feature: Upgrade (2018) Director Leigh Whannell’s previous feature, Upgrade, also rules; it’s more of a violent revenge thriller than horror I guess, but it similarly puts a malevolent tech titan in its crosshairs, and raises some questions about who AI is serving in the process.

Ringu (1998)

Some four hundred years ago when the Ring movies were a pop culture phenomenon and I was a teenager, I remember everyone being more fixated on the haunted ritual that provides the primary plot mechanic—watch the cursed video, and you’re dead in a week—and the scary visuals, and less on the cutting critique of media technologies that sits at its core. Which is fair, it’s a great hook, a killer updating of the Bloody Mary myth, and who knows, I was a teenager, it is possible I missed some of the critical dialogue taking place at the time. But what struck me on rewatching these films more recently is how directly they transmit the theme that new technologies are bound to replicate the traumas of the past—only more violently, and more frighteningly, because our new technologies are ubiquitous. Every TV holds the potential of beaming in death, every ringing telephone a distant threat of violence. The source of the destruction—the recorded anguish of an abused, disturbed and malevolent child—is more resonant than ever; the kind of darkness that, real or imagined, animates the more harrowing corners of the curdled online media ecosystem.

Ringu in particular holds up, at least for those who retain the social context of VCRs and corded phones, even more so than the American remake. 2002’s The Ring is, naturally, blunter and more interested in leaning on stock horror imagery and generating jump scares, but is still nonetheless pretty solid. One difference I noticed; both films have a scene where the protagonist—a journalist and single mother in both—steps out onto the balcony of her sprawling apartment complex while her ex watches the cursed short. In Ringu, she considers the industrial sprawl, and the transmission infrastructure capable of beaming in such horror; in the Ring, she looks at all the TVs that are on in her neighbors’ apartments. The final twist, that the only way to escape the video’s curse is to copy it, today feels like a pitch black punchline—the way we survive is to grease the wheels, to share the cursed content; you know, to help it go viral.

Double feature: The Ring (2002). It’s still fun and well made, if distinctly hokier—try not to cringe as Naomi Watts makes her entrance, announcing herself as a hard-charging journalist by telling her editor to keep his hands off her column. But the jump scares that replace Ringu’s brooding dread are pretty good, actually.

Chopping Mall (1986)

We have to have at least one ridiculous, deep B-movie horror film on this list, right? Part RoboCop-esque Reagan-era consumerist satire, part cheap 80s slasher flick, and part Short Circuit minus Steve Gutenberg, the misleadingly titled Chopping Mall more than fits the bill. A mall adopts a high-tech security system designed to stop shoplifters, led by three armed ‘Protector’ robots; it goes haywire and starts misidentifying teenagers partying at the mall after hours as intruders and killing them. It’s campy, self-aware, and is essentially an extended screed against privatized security tech loaded with cartoonish violence. It also gets bonus points for including the very Luddite line, “Computer huh? Let’s go trash the fucker,” uttered when the teens set off to destroy the central surveillance system controlling the killer robots.

Double feature: Dawn of the Dead (1978). Perhaps obviously, Romero’s sequel to Night of the Living Dead is by far the superior film, and its satire of consumerism is funnier and more pointed, but I don’t think it quite qualifies it as luddite horror, unless you consider the mall itself a technology, which—the case could be made!

Threads (1984)

Ah Threads. Let’s just come out with it: This is one of the bleakest and most viscerally affecting movies you will ever watch. It’s less a ‘horror film’ and more just ‘horrific’ and that is because it attempts to methodically render, step by step, day by day, what a real-life nuclear holocaust would look like when the bombs started to fall.

Set in the thick of the Cold War, the nuclear powers snap, and the target is London. So you see the bodies vaporized by the blast radius, the horribly burned further out, the crazed and irradiated drive to survive among those left, sifting through the wreckage, dying from radiation poisoning, or ultimately freezing through the eventual nuclear winter. It’s not a found footage film, but the effect is like watching a documentary of a future that was and is always a few presses of a button away. That’s what makes it so vital—it forces you to inhabit such a future. If more people did, we might feel better about our chances of it never coming to pass.

Double feature: Mad Max (1979). Too much its own beast to be considered horror, the first Mad Max, often overshadowed by its higher octane siblings, presents a uniquely queasy and unsettling vision of the onset of the apocalypse.

Terminator (1984)

There’s a running argument among film buffs that the first Terminator is first and foremost a horror film—unlike T2: Judgment Day and the following sequels, which feature dramatic detours and action scenes and more science fictional exposition, the first Terminator is nonstop dread, and Sarah Connor attempting to flee a monolithic killing machine programmed to kill her.

SkyNet is maybe our most prominent modern Frankenstein; it’s universal shorthand for AI run amok, and in this first film it lurks in the suffocating undercurrent. There are a few glimpses of the unspeakably grim future handing our fates to the machines, but they’re fleeting; future installments would build out the contours of John Conner’s human resistance—a Luddite resistance, really—but here, our focus is laser-honed on Sarah, fleeing than fighting the relentless march of the deadly machine.

Double feature: Metalhead (2017). This isn’t a movie per se but a Black Mirror short that stands alone to such a degree it’s fair to include it here. There’s little in the way of irony or satire or dark twists that the show is known for, just a relentless chase scene through an apocalyptic industrial wasteland, where the pursuers are Boston Dynamic robot dogs set to kill on sight.

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Cam (2018)

This thoughtful blast of indy horror rules, and seems like it didn’t get the attention it deserves, even though it was produced by the modern horror heavyweight studio Blumhouse. I don’t recall hearing much about it at all when it debuted in 2018. I discovered it through Naomi Klein’s book Doppleganger, and I’m glad I did. The film, which was written by a former cam performer, takes a sharp look not just at the perils of online sex work, but of precarious digital work of every kind; where the mad pursuit of rankings and microtransactions and always having to perform a self for customers. For creators, always having to push the envelope, to find new and often darker means of drawing new audiences and sustaining fidgety old ones.

And then there’s the issue of digital identity, which gives the film its central conceit—Lola, a rising performer on a popular cam site, finds herself suddenly locked out of her performer account, and a doppleganger there in her stead, making her money. Lola’s struggles with a distant and ineffectual and probably outsourced customer service rep, with the police, who dehumanize and barely register what she does for work at all, and with the growing sense of helplessness pervading her life, give the film a pulsing sense of dread. I wish the ending landed a bit more, but even so, this is biting Luddite horror.

Double feature: Emily the Criminal (2022). So this is definitely not a ‘horror’ film, more of a ‘thriller’, and unlike Cam, there’s no supernatural or sinister technological conceit. It’s just a really good film that packs the anxiety and precariousness of modern gig work into a powerful and stressful narrative.

Tetsuo - the Iron Man (1989)

Easily the most unhinged piece on this list, this surrealist cyberpunk seizure of a film is also maybe the hardest to watch, both due to the queasy, rapid-fire editing and the horrifying visuals on screen. There’s not much of a plot—a man who has just inserted some kind of metal device into his own leg is the victim of a hit and run, and both he and the driver of the car who hit him watch their bodies slowly become literally overtaken by steel, scrap, and wire. The result is sort of like JG Ballard on acid—the driver and his wife have sex after the crash and disposing of the body, in a nod to Crash—a visceral look at how we are willfully losing ourselves to technology, by choice, by force, or by assimilation. Tetsuo’s frenetic visuals revel in the blind ecstasies and exhilaration of being consumed by an uncertain sort of progress, and in the psychosexual allure of technological augmentation and violence (Spoiler: at one point the driver’s genitals transform into a deadly drill). Ultimately, it seems to suggests the two most plausible outcomes for a world in which our selves and our bodies are overrun by industrial technology is we either embrace its violent potential power, or we become servile to it.

Personal Shopper (2016)

With the rise of so-called griefbots, AI approximations of dead loved ones that startup founders say can help the bereaved cope with loss, it’s a good time to check out this sleeper Kristin Stewart-starring ghost story. A singular, eerie, and melancholic film, it follows Stewart’s character, who has just lost her twin brother Lewis to a congenital heart disease that she has, too. Working as a personal shopper for a celebrity in Paris, she looks for a signal from her brother, who promised he’d contact her, somehow, from the afterlife. She starts receiving text messages from an unknown sender, who she believes to be Lewis, and the film only gets darker and more haunted from there. There’s a critique both of technology and of consumerist desire woven throughout—even the video chat Stewart’s character logs with her boyfriend, who’s working as a contractor in Oman, feels quietly cursed—and how these things have distorted our ability to know ourselves, and what we actually want. And oh man, that ending.

Eraserhead (1977)

Perhaps no surprise here, but Eraserhead’s still got it, nearly five decades on. David Lynch became famous, nearly to the point of parody, for examining the dark underbelly of small town and suburban life. Eraserhead, however, is more concerned with the sickly effects of industrialization and poverty. (And with childrearing of course, but we’re here to talk Luddite horror.) Poor Henry Spencer must traverse long hostile wastelands of industrial rubble anytime he goes out, he fixates on the imagined inner world of his radiator, since there isn’t much else to do, and is treated to a dinner of lab-grown chicken that oozes a sickly blood when carved.

There’s an interrogation, absent in a lot of Lynch’s future work, of how industrialization; our factories, our technologies; amounts to hell for the poor—how in an environment like that, the prospect of raising a child might seem as frightening as rearing a wailing alien lizard. More than anything, Lynch conjures a mood of dread of living with little in such spaces, the cacophonous thrumming of machinery always in the background, a grim holding out for the hope, that, as the radiator girl puts it, “in heaven, everything is fine, you’ve got your good things, and I’ve got mine.”

Get Out (2017)

What makes Get Out Luddite horror? Lots: the film’s big reveal is that white elites possess a technology that can quite literally reappropriate blackness—forcibly placing a white brain in a black body. All sorts of real technologies are used to do this in the real world, of course; social media platforms that harvest blackness for cultural cache, relying on black users while companies that profit from the content hire few black employees. Which is to say nothing of the horrific technologies of the past used for decades to control black bodies and exploit their labor.

Get Out is a great horror film, obviously—it deserves the accolades it’s received—and it’s a reminder that these technologies are still prominent, still serving the powerful, often tucked just out of sight, operating under the surface, even as the powerful are outwardly celebrating racial progress. Once again, as protagonist Chris finds, the only surefire way to push back is to fight, with necessary force, against the operators of such machinery.

Double feature: Nope (2022). Jordan Peele’s third film is less narratively propulsive, perhaps, its critique of racism less barbed, but it’s a great film, too, and takes aim at the machinery of Hollywood, and of producing our stained and unequal myths.

Godzilla (1954)

I still remember the first time I saw the original theatrical cut of Gojira, at a screening in New York—I was floored. I had always written Godzilla off as the hokey rubber-costumed creature feature that always seemed to be showing up in one interchangeable sequel or another on the deeper reaches of cable, fighting Mothra, or crab monsters, or whatever.

But if you haven’t yet, or if it’s been years and you barely remember it, go watch the original. Made less than a decade after Hiroshima, it’s such a powerful airing out of the horror, grief, and shock of a nation traumatized after being devastated by the single most destructive technology in human history. Godzilla is the gnashing hell unleashed by the bomb, of course, the populace of Tokyo fleeing in terror from its wrath. Even decades of cultural dilution and hammy monster matchups have done nothing to blunt its power.

Double feature: The Host (2006). Bong Joon-ho’s creature feature isn’t quite a horror movie, but it isn’t quite anything else either. Funny, dark, and riding a broadside against industrial pollution, anyone who dug Parasite will be into this one, too.

Pulse (2001)

This is maybe the film on this list that most filled me with a sense of sustained dread, which is really saying something. It also might still be the best cinematic treatment of how the internet and automation breed isolation and loneliness? Maybe not just in horror, but period? Two decades after its release, and long after the internet took over our lives? The next movie down may have the ultimate claim to prescience when it comes to critiquing how consuming technologically mediated content might affect us, but it’s a tossup for sure, and either way, Pulse is way up there.

Pulse takes place in the early days of the internet, when users who come into contact with something called the Forbidden Room begin either disappearing entirely, or killing themselves. There are haunting, disturbed shots of the site, grainy video feeds of lonely people staring into livestreamed webcams. There’s the cursed imagery when someone disappears, claimed by the ghosts of the Forbidden Rooms. But even more stunningly, to me, there are the vast and haunted empty spaces that the remaining characters occupy, in arcades and supermarkets (in what seems to be a cursed callout to the rise of self-checkout) and robotics labs. No, it doesn’t make sense, exactly (does the internet?????), but in a way few films have managed, it conveys the emptiness, the hollowness, and the potential for despair to arise from then-ascendent online networks. Most of us know someone who we’ve ‘lost’ to the internet’s darker spaces, and there’s an epidemic of teen depression, stemming from the same roots. Pulse saw it coming.

Videodrome (1983)

Alright, let’s be honest; this entire list could be probably be filled with David Cronenberg films—the Fly, eXistenz, Scanners, and so on all could have made the cut—but I decided to limit it to one, and it was obvious which one it would be. It’s honestly wild that, four decades ago, Videodrome not only anticipated the depraved race to the bottom that media technologies, helmed by unscrupulous executives, would facilitate, but so effectively communicate the feeling of being simultaneously transfixed, repulsed, and addicted to the content that would spew forth as a result.

There are so many incredible touches in the film—a shelter where the unhoused are ushered into cubicles to watch TV, the recurring image of the body opening up to literally consume a videotape, to consume content, and the hallucinatory dream state where violent and sexual impulses, inspired by the horrors we’ve witnessed on a screen, are simultaneously real and unreal. Even the maxim made famous by the film rings with undeniable truth. It’s hard to argue that the intense digital mediation that is utterly entwined with our daily being has not fundamentally altered us or how we think. Long live the new flesh, indeed.

Triple feature: The Fly (1986). eXistenz (1998). The Fly is great, but you probably already know that; it’s another classic Frankenstein story, albeit very gruesome and very moving. eXistenz is less seen, and came out in something of a fallow period for Cronenberg, but it takes on gaming and VR, and it’s pretty killer, too.

Alien (1979)

What else? The greatest science fiction horror film of all time is also the greatest luddite horror film of all time. Put aside the immortal HR Giger creature design, the infamous chest-burster scene, its immaculate pacing and all that, and you’ve got a largely blue collar crew of space rig workers thrust into the direst of horrors by corporate policy—policy that’s enforced by Mother, the ship’s AI, and Ash, the company android. Watching the film again recently, it’s bludgeoningly clear how central class politics are to the film, and how resonant they remain today. The first dialogue in the film regards a pay dispute between the lowest-paid workers—the mechanics—and management. And a brooding sense of inevitability governs everyone’s actions, even the captain’s, who despairingly takes his orders from Mother.

The Nostromo crew has, in other words, been intensely surveilled and controlled, via an AI, even deep into the reaches of outer space. Sigourney Weaver’s Ellen Ripley would become an iconic action hero thanks to her unique ability to fight off the xenomorph, but she’s also the only one in the film who stands up to corporate power, and to the technology it owns—especially the android Ash—which she continues to do in subsequent films. She is iconic for putting humanity first, for fighting against immensely profitable biological weaponry and powerful corporate AI. Ellen Ripley is, in other words, one hell of a Luddite.

Septuple feature: Aliens, Alien 3, Alien: Resurrection, Prometheus, Alien: Covenant, Alien: Romulus. What can I say? I love the Alien films; they’re all worth watching, none are “bad” and some are great. I am even a Prometheus apologist. And these are all top form luddite horror films.


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The Art of Showing Up and Happy Accidents: Charlie May on three decades of electronic music

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Charlie May Live at the Barbican for Sasha’s Refracted Tour

Few artists have left as significant a mark on electronic music as Charlie May. From the formative days of UK electronic music as one half of Spooky, to his longstanding creative partnership with Sasha and his pivotal role in records such as Xpander, to his releases here on ASIP as part of Quiet Places. Charlie has been responsible for some of the genre's most significant moments - and many of my own personal favorites.

Charlie’s latest album here on ASIP, Trusted Farms, provides us with yet another small glimpse into his beautiful mind. The album marks his first solo album on vinyl, bringing together a collection of beatless compositions, some of which have been quietly taking shape for more than a decade. Trusted Farms reveals the melodic instincts, experimentation and unmistakable production touch that have defined his work for so many years, boiled down into a succinct and emotionally charged 12”.

Getting to know Charlie through this release, there's a certain humility that feels increasingly rare; an artist responsible for some of electronic music's most celebrated moments, yet one who has always seemed perfectly content to remain behind the scenes, letting the music speak for itself.

It's therefore a real pleasure to bring Charlie into the spotlight for a small moment, and share the words, stories and insights of someone who has been such an inspiration to us over the years.

ASIP: I wanted to start at the start… with Spooky. But I don’t think there’s much detail before then out in the world. So, who was Charlie May before Spooky?

Charlie May: Duncan and I grew up together so we had been mucking about in bands for years prior to forming Spooky. Obviously the arrival of acid house had a huge impact on us. I had always been into music, taping things off the radio. Singing in school choirs. I learned the piano from age 4 and started improvising and making my own music soon after. I used to mess about with 2 cassette decks, recording between them and overdubbing parts. I still find that process fascinating - the way that two or more musical parts or sounds combine.

One reason I got into music in a big way was due to being sent away to boarding school when I was eight - music was a big part of the curriculum but also an escape. This is a long time ago before the advent of even the Sony Walkman. I still remember the first time I put on a pair of headphones and heard stereo sound. It blew my mind. Truly a transcendent experience. So I heard and performed quite a lot of choral and classical music, often in spaces with great acoustics. Now i just dial up a plug-in to get the same effect. Every bit of free time I had I would sneak off to the music rooms and mess about on the piano. Eventually forming bands which was frowned upon in those days. I still feel a sense of rebellion going into the studio to make music. I aspire to upset grown-ups to this day.

When people talk about early Spooky now, there’s inevitably a historical importance attached to it. An evolving scene/genre, defining albums and remixes that I’m still digging out of old compilations today. How would you best describe this time of your life and your fondest memories?

We were extremely blessed to have been a part of the early wave of house and techno in the UK. Right when the technology became affordable enough to make records at home. It was a diy punk ethic. So many factors came together to create this highly vibrant and creative scene. It was certainly heady and I remember being carried along by the collective energy. We worked hard at it but it wasn’t really work. So much talent was concentrated into this small scene which spread all over the world. Looking back it seems dreamlike. Being young meant having the energy and stamina to go the distance too, so 3 day studio sessions with little sleep were completely fine. There was no hard disk recording, no mobile phones and no internet. Yet this futuristic music was everywhere. It was in many ways far simpler than today. At the time I thought it would last forever and in some ways that has turned out to be true. I certainly enjoy making music as much if not more today. Everything changes subtly and then one day you look back and think ‘how did that all happen’ ? It was a blast for sure. I try not to forget how pure and uplifting those times were, also a bit rough around the edges. Unlike today it felt truly anarchic, there was no one in charge telling you what you could or could not do or say.

You’ve made a return with Duncan lately, and a new album this year titled Lucent, as well as energy around remix EPs from the likes of Alex Kassian. I think many Charlie May fans will know you have been busy behind the scenes and probably never stopped creating music for many years now, but what spurred this desire lately to put out new releases?

Pure coincidence really - it just happens that way sometimes. Both Duncan and I have been doing our own thing as well as occasional Spooky tracks for years. He has his label 49 North and various collaborative projects. I put out quite a few releases on Bandcamp as well as doing remixes. Writing mainly. I try and write some music every day.

How much do you allow the history of Spooky into the room? Are the old records useful reference points, or are they something you deliberately avoid looking towards?

It’s great that as time goes on the early tunes get new leases of life through a younger audience and dj’s discovering them or through remixes / re releases. It’s important to curate the story and protect what happened when. Other than that we don’t dwell on the past. I always want to try something new in the studio - see where it leads. Electronic music is truly boundless and that sense of anything is possible is a reason to continually move onto fresh turf.

One of the things I’m sure took up a bunch of your time was Sasha’s Refracted tour. I wanted to first say, the recording of that at the Barbican, and the live video is, to me, a defining moment in electronic music. I was gutted to not see it live, but living vicariously through the recordings is enough to give me goosebumps each time. Reflecting back on this and your key role within it all, how do you feel about it now you’ve had a few years away from it?

It was quite an experience for all of us - especially for a bunch of studio rats not used to performing live. It was tough going at times but because of the people involved we managed to produce something special I think. I loved the shows and would jump at the chance to do something similar again. When it all comes together and the music finally gets played to an audience there’s a welcome sense of completion. But we were blessed to be a great team of people. I think that’s the most important ingredient.

Can you tell us a bit about the process of reconstructing dance music for this type of setting? And why you think it worked so well?

We took the approach that there were to be no laptops or computers on stage - so everything had to be played with hardware or real instruments. Which is obviously quite a tough route to take but it paid off in the end. The whole show was painstakingly built from the ground up. It took a while and there were constant changes and adjustments. We had to learn new tricks along the way. When you have someone like Barry Jamieson on board who can solve any technical issue, plus a top tier monitor engineer and stage manager to keep law and order it raises the potential of what the collective can achieve considerably.

“I put hours of effort into trying to be a good producer but in the end the best results are graft accidents.”
— Charlie May

I would kick myself for not taking this opportunity to ask you for your story on Xpander. Of course, you were instrumental in the development of that EP, but can you tell us in your own words how it came about and the relationship that developed with Sasha after?

It started life as a track in the Spooky live show when we were touring with Megadog. It was more of a breakbeat vibe but we couldn’t get it to gel in the studio so it got put on the shelf. Fast forward about 5 years and I met up with Sasha who asked if had anything useful lying around that we might work on. I remembered I had this riff on an old DAT tape and played him that. He got very excited and that enthusiasm breathed new life into it. I think the moral of the story is record everything and don’t throw anything away in case someone else has a better idea. After that we just kept working together as we were on the same page. We did Belfunk as a result of messing about with Orbital’s Belfast. You can never really tell how things are going to work out.

There’s a temptation with a record as revered as Xpander to assume everybody involved knew they were making something important. What did it feel like in the room at the time? Was it painstaking, exciting, ordinary, frustrating?

The whole Xpander process stretched out over a period of time. There were a few attempts at mixing it that I remember. Then there was the Wipeout version. We knew it was strong musically but that’s only half the battle. So it was a bit of a rollercoaster. A lot of tracks end up driving you nuts at times. When it was done we knew it was finished. Can’t ask for more than that really.

Do you remember the smallest decision on Xpander that ended up making the biggest difference?

Probably the decision not to go to the boozer / curry house for once and actually continue working instead.

Dennis and Dave of Quiet Places were a part of the Refracted tour playing live alongside you. Is it fair to say that was the early seeds of the Quiet Places project, in so far as you working closer together and understanding each other musically?

For sure - we started Quiet Places as a way to decompress from the punishment of the live shows. It was a natural reaction to want to make new music that was very free floating and unrestricted. Hence we decided on two rules : no grid and no beats. I very much enjoy making those albums -  the process is therapeutic, except for Dennis who has to clean up everyone’s audio mess and make it sound like an actual record.

We know about the formation of Quiet Places and the many whiskey-fuelled jam sessions that spawned those deep trips. I feel like this format of long form albums is really under-appreciated, but for those that get it… they really get it. In today’s ‘Spotify age’ of previews and playlisting, these albums completely buck the trend. What are your thoughts on this approach you’ve undertaken with Quiet Places? Do you see the act of listening to long form more like a chill-out room experience? Or is it the storytelling aspect, through samples etc?

A record like that can function in different ways - as a backdrop to some other activity or post club winding down. Or it can be music to drift off to. Or taken in its entirety as a story, like a movie.

I have recently trained myself to sit down and listen to albums from beginning to end without pause or distraction. It has to be played on a quality system, then your brain receives every detail and nuance. It’s a very different experience that ends up being transcendent and nourishing. We have become accustomed to skimming over the surface of a rich culture and missing out on so much.

A 40 minute album can literally change your life for the better if given the appropriate attention.

Charlie May live at the Barbican for Sasha’s Refracted Tour

In the Trusted Farms album notes, we talk about you being great at writing short phrases and riffs that become inseparable from the track around them. And the evidence out in the world is clear that you’re brilliant at it. Where does that instinct come from — playing, repetition, sound choice, classical training, experimentation, or simply knowing when you’ve stumbled onto something?

Making any art is mud slinging, then clearing away what isn’t necessary until you like it. Then sling some more mud. I put hours of effort into trying to be a good producer but in the end the best results are graft accidents. I do think those chance events and the chances of them occurring are increased by showing up regularly. Also breaking old habits and getting out of your own way. Having lots of ideas is great but that’s a long way from a finished record. I like finishing records but that’s also the part I find challenging and have to have a little bit of luck go into the mix. Also I make heaps of crap - masses of it. That doesn’t matter. Some of the best results start off as rubbish.

You have said in the album notes that working alone is only possible because of the collaborations you’ve been involved with. Who taught you something in the studio that permanently changed the way you work?

Everyone I’ve worked with has taught me something I didn’t know. Even people I have worked with for years are still full of surprises. I remember very early on being in the studio with William Orbit and being blown away by his talent and technique. He was the original studio wizard that inspired so many of us when we were starting out doing this stuff. He wasn’t in a fancy studio being fluffed up by minions and technical staff. He was doing it all by himself in the front room of his house and it sounded unbelievable. He wasn’t afraid to destroy what he’d just created and play it backwards at half speed to see if that worked better.

William was obviously a very sad and big loss this year. Hundreds if not thousands of us are probably revisiting your (Spooky) remix of Water On A Vine Leaf as part of the Northern Exposure reissue in the last few weeks - a reminder of your symbiosis together as label and remixer and a milestone moment. How was he as a label owner? What did he do in those early years to set you up for success?

William was really a silent partner in Guerilla, most of the day to day was covered by Dick O’Dell and Karen Howarth. Although his influence was obviously felt musically in terms of the label output. Many of the releases passed through his Guerilla Studio in Crouch End at some point. His technique in the studio influenced many of the artists on Guerilla at that time. We were pretty much left to do what we wanted - a few singles and then someone suggested doing an album so we kept going. It was all fairly loose. Just a great roster.

Guerilla shared an office with Loud and Clear and Hard Hands and the Darling Department so there was always plenty going on in terms of DJ’s, clubs and record promotion.

“Electronic music is truly boundless and that sense of anything is possible is a reason to continually move onto fresh turf.”
— Charlie May

Some people might call Trusted Farms an ambient album because it’s beatless. But it feels to me like unlocking a special treasure trove of melodies and moments from one of electronic music’s best producers - vignettes of hidden chapters. What does this album mean to you in the grand scale of your career? What milestone, if any, does it represent? 

It’s my first album release on vinyl which is cool - I’m not sure why it’s taken me so long to get that together ?! I’m not one for self promotion so I end up with stacks of unreleased music and no label. Hopefully I can start compiling and releasing some of this beat-less work now as 40 minute albums.

I know it’s like choosing a favorite child, but is there one track from the album that stands out for a specific reason in its production, or meaning?

Not really ! Hopefully the record flows well and makes sense as a whole. I like that some of the tracks started life years ago. Copper Beech is at least ten years old. Also that a track like ‘Just Nerves’ is played live from beginning to end in one take. I had this great sound going through a guitar amp so hit record and played it. That sort of thing doesn’t happen very often. 

Can you tell us a bit about what you envisioned for the artwork for this album and what it means to you in its final form from Peter?

With artwork I know what I don’t like more than what I like which hopefully means I am open to discovering something new. I didn’t want a loud sleeve but rather something to compliment the black vinyl. Apparently there a few loose turquoise vinyl versions out there which is cool. When you showed me Peter’s work I immediately knew it was perfect for this record. 

In a previous interview you talked about the need to scratch an existential itch and your music representing the edge & bittersweetness of life. Where does Trusted Farms with this ambition?

I really do spout utter rubbish sometimes .. I mean making records is therapeutic so it serves a medicinal purpose. I think the making of and listening to music is so subjective that it can’t really be pinned down. It does help make sense of the human condition and provides a common language of sorts to that end. It’s not meant to be entirely figured out otherwise where’s the fun and the mystery. With Trusted Farms it wasn’t really until it was finished that i thought ok now it has a function and purpose. I hope that it makes people feel good afterwards, like a decent meal. Not the grandest but nutritious nonetheless.

And for aspiring producers out there looking to come even somewhere close to what you have achieved over the years, what piece of advice would you offer them?

Stay true to yourself, don’t feel you have to fit in anywhere. Play to your strengths even if they seem insignificant at first. There’s a magic that comes into play with music making. You just have to keep showing up, especially when it’s shit.

~

Charlie May / Trusted Farms is available now.

Listen to Charlie’s isolatedmix from 2020.

 
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'It Ain't Right:' Texas Said It Would Halt Data Center Permits. The State is Pushing Ahead Anyway

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'It Ain't Right:' Texas Said It Would Halt Data Center Permits. The State is Pushing Ahead Anyway

A group of Texans believe they’ve discovered evidence that the state’s environmental regulatory agency has continued to issue permits to data centers despite Governor Greg Abbott’s call for it to stop. 

The nonprofits Public Citizen and FracTracker Alliance, working with local activists in Texas, looked through the public database of the Texas Commission on Environmental Quality (TCEQ) and discovered that the organization has worked on multiple permits for data center projects since Abbott called for a pause in the process on September 21. Abbott’s office denied approving any new permits in a statement to 404 Media. 

According to Public Citizen and the FracTracker Alliance, which cite documents publicly available on the TCEQ’s website, the agency has reviewed documents and assigned engineers related to more than a dozen permits related to data center projects in the state. Public Citizen listed more than 15 and the Fractracker Alliance found 35. The same day the nonprofits announced their findings, The Texas Tribune published a report that Abbott had received $9 million in donations from developers and owners of data centers.

According to the documents reviewed by 404 Media, TCEQ issued air-emission limit certificates to a large data center in Houston; approved the construction of stormwater coverage for data centers in Abilene, Barstow, and Royse City; and fast tracked gas power plants for more than a dozen data center projects.

“The TCEQ’s own data indicates that it’s business as usual for data centers and affected communities were promised a freeze. And instead what they’re getting is another reason to distrust the TCEQ and ultimately ineffective attempts to govern by press release,” Kathryn Guerra of Public Citizen said during a press conference on Monday about the findings. “Absent any comprehensive guardrails imposed by the Texas legislature, the industry will continue to move forward as fast as it can, and the TCEQ may let it.”

"They're still putting in that power plant, and there ain't nothing me and my people can do about it. We're just going to have to keep that boot on our neck. It ain’t right.”

Texas is poised to be the data center capital of the world. Three hundred already operate in the state, 100 are under construction, and 200 more are being planned. The projects include Big Tech companies like Meta — which is constructing a $14 billion data center in El Paso — smaller scale local projects like one in Taylor that would be built on land meant for a public park, and massive startups like the nuclear-powered Fermi data center in Amarillo.

In general, people hate data centers and it’s become a major political issue for voters in Texas. On September 21, Abbott directed the TCEQ to “halt all permits sought by data centers.”  Abbott said he’d told the state’s water and electric utility agencies to audit all the projects and directed “the TCEQ to pause the issuance of all permits related to data center projects until [the Electric Reliability Council of Texas] completes its review.”

Abbott’s order is broad and data centers are large and complicated construction projects with a lot of moving parts that require dozens of permits and plans. It’s possible that some of the permits uncovered by the nonprofits were filed before Abbott’s September 21 pause.

Many, however, were clearly issued afterward. Twelve of the 14 applications for gas plants and generators were filed in October. TCEQ used an expedited review process for eight of them. One was an air permit for engines and turbines that would power a data center in the Dallas suburb of Irving, Texas. The builder submitted the permit for expedited review on October 6 and a TCEQ engineer completed the initial review two days later, according to publicly available documents reviewed by 404 Media.

“No permits have been approved,” Governor Abbot’s press secretary Andrew Mahaleris told 404 Media. “In line with the Governor’s directive, TCEQ has not taken and will not take any proactive actions related to the approval of data center permits. Likewise, no other state agency will approve data center-related permits until the Public Utility Commission, ERCOT, and the Water Development Board have the information they need to make informed decisions. Texans must come first.”

404 Media asked Abbott’s office why there are multiple data center related stormwater construction projects listed as “approved” and was told to talk to TCEQ, which did not respond.

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Do you know anything else about this story? I would love to hear from you. Using a non-work device, you can message me securely on Signal at +1 347 762-9212 or send me an email at matthew@404media.co.

Sam Law, a researcher and manager of communications at FracTracker Alliance, told 404 Media that TCEQ gave him “a more exacting interpretation of their own situation,” he said. “Which is that they are accepting applications, but not moving forward with reviewing them. That was shown to not be true.”

Law also noted that the stormwater construction permits that read as “approved” in the TCEQ system are the result of a regulatory loophole. “The state has just approved a generic construction stormwater permit, and then to get onto that permit, people file a notice of intent and then they add them to a pre-existing permit,” Law said.

The stormwater construction permit is required to raise and level ground. “It’s often the final approval needed to move forward to prepare the site to actually build the physical structure," he added. In areas where there’s no zoning restrictions or the city is unincorporated, then that permit is all a company needs to start building.

“The Caldwell Technology Park [...] the Stargate facility, and a bunch of other very large hyperscale facilities have gotten regulatory approvals in the form of this notice of intent, so it's not like a real pause,” he said.

Law said he believes Abbott is trying to project opposition to data centers without doing the real regulatory work. “If the point of the pause is to stop the sort of approvals of data centers, that's not what's been happening,” he said.

Multiple data center projects are underway in Abilene, Texas — including OpenAI’s Stargate project. According to TCEQ’s records, it issued a water quality permit for the Abilene data center on September 23. “We are, in fact, going to get a massive gas turbine plant right to people’s houses,” Abilene resident and Democratic state senate candidate Riley Rodriquez said during Public Citizen’s press conference.

Rodriquez said that residents had gotten letters from TCEQ about the incoming gas plant and how it might affect air quality in the region. The people of Abilene have fought and won the right to testify at upcoming public hearings. 

“At the end of the day they’re going to flip that switch. Doesn't matter what we have to say at that public hearing, and I know that is a doom and gloom way to look at this. But that's the fact,” Rodriquez said. “The fact of the matter is, we can go to that. We can have the best comments. We can have the best information [...] and I could have 500,000 people behind me, and it doesn't matter because they're going to flip that switch because they put the money on it anyways. And we got to live with that  — with those consequences.” 

Rodriquez said the people of the region found out about Stargate too late to do anything about it. “We're in a unique situation for us because we didn't have a chance to do any of the things that these great people are doing. We didn't have a chance to do any of that. ‘It was built, concrete's poured, generators are going in, boys. Sorry,’” he said.

“So Abbott made his announcement. That's really great, that's really awesome,” Rodriquez said. “Guess what? They're still putting in that power plant, and there ain't nothing me and my people can do about it. We're just going to have to keep that boot on our neck. It ain’t right.”

In his September 21 letter, Abbott said he’d ordered the pause because “the goal is to put Texans first.”

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